Our friend and colleague, Gram Schmalz, is a brilliant guy. His official title with Labspace Studio is “Head of Experimental Technologies.” He does stuff like programs multichannel networks and builds interactive installations like this store-front window that makes music.
Last night, right before our yodeling session, Gram took us all through the process of building this adorable Arduino controlled sugar-scooping robot we affectionately named, “Annie the Sugar Bot.”
Team effort was required to problem solve our way through some of our robot’s kinks and quirks: we had to swap our base a few different times, adjust the height of our sugar bowl, the angle of the spoon, and the speed of the robot.
A few more tweaks and I think our little “Annie the Sugar Bot” might just have some market potential.